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Dinamicas de Organizacion y Planificacion (organizing and planning activities)

"Fist to Five" for Quick Evaluation

The "fist to five" technique for voting or consensus decision-making (see "Dedocracia" can be used for rapid, on the fly, evaluation. It gives people an easy way to practice an important technique for democratic decision-making and the experience of expressing their judgment in a group context. For the facilitator(s) and the group, it provides important information about the usefulness of the techniques being used.

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Fierce Urgencies of Now (Campos de Fuerza)

In this activity from Técnicas Participativas para la Educación Popular participants form a collective understanding of the most urgent problems they face today and the main strengths or positive factors on which they can draw. The goal is to get the group to form a common understanding of their strategic position at a given point in time. This can be helpful for groups of people involved in different projects, or working in different parts of a project.

The Flow:

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Two week check in

A technique for encouraging participants to support each other in applying what they learn, that I got from Kaisu Tuominiemi, a coach at Mondragon Team Academy.

The flow:
At the end of a learning event, a course, a workshop, a class, the joker asks participants to write down one (or two) specific actions they want to take in the next two weeks, as a way to apply what they have learned.

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Teach the chair

Teaching is the best way to learn. Why? Because what we call teaching is usually a combination of actions, attitudes, and responsibilities that make for good learning. The teacher is fully engaged and active, often acting with strong motivation, clear goals, and a sense of responsibility not just for the material and her/his own action, but also for others and for the group as a whole. "Student," on the other hand, often describes a very limited range of activity.

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Talking to Ourselves

In this self-assessment activity you use a partner to represent yourself. This requires you to articulate your self-assessment clearly and respectfully, and perhaps more objectively?

In pairs.

The first person speaks to the other as if speaking to him/herself. The task is to assess one's one participation in an activity, meeting, class, etc. The second person stands in as the "self" to whom the first person is speaking, listening actively, only asking clarifying questions.

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Resolved: this course is a complete waste of time and money

Another way to evaluate a course (or any other activity, perhaps), that breaks from the standard evaluation form format. This one takes the form of a debate over this proposition: "This course is (has been) a complete and total waste of time and money."

Form two teams, choose sides by flip of a coin, one team is given the task of arguing for the proposition, the other against.

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"THE METHODS OF NONVIOLENT PROTEST AND PERSUASION"

THE METHODS OF NONVIOLENT PROTEST AND PERSUASION

Formal Statements
1. Public Speeches
2. Letters of opposition or support
3. Declarations by organizations and institutions
4. Signed public statements
5. Declarations of indictment and intention
6. Group or mass petitions

Communications with a Wider Audience
7. Slogans, caricatures, and symbols
8. Banners, posters, and displayed communications
9. Leaflets, pamphlets, and books
10. Newspapers and journals
11. Records, radio, and television
12. Skywriting and earthwriting

Group Representations

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I got 198 methods and violence ain't one: three sorts

These are sorting games I made up based on Gene Sharp's list of 198 non-violent methods of struggle. I wanted to introduce the list of methods to people without overwhelming them (198!), and do it in a way that raises the underlying organizing issues they imply. The idea is to sort the methods according to whatever criteria you choose. These games should spread awareness of the variety of non-violent methods people have used in collective action and the issues they raise in a given context/group.

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Simon Proposes

I thought up this idea for a game to introduce OWS-type consensus decision-making signals, to practice their use, and to spark discussion about the basics of consensus and some difficulties in consensus decision-making.

Circle game, whole group.

Joker first reminds people of the game Simon Says, leading a quick refresher round of the game. In this game, though, Simon doesn't get to give commands, s/he can only make proposals.

So, for example, the joker says, "Simon proposes we touch our noses."

Then, all the players "twinkle":
a) up to show their support

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Dedocracia -- consensus decision-making with fingers.

Dedocracia is a pun I learned from activists from the Dominican Republic with whom I used to work. When someone designates the person who has to carry out a particular assignment -- by pointing at him/her rather than voting or reaching consensus -- it's a case of "dedocracia" (the rule of the finger).

But I have since learned about another form of dedocracia: five finger consensus, or "fist-to-five consensus-building." You can read about it here: http://freechild.org/Firestarter/Fist2Five.htm

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