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Marshmallow Challenge

Great collaborative activity. Instead of the explicatory spin that Tom Wujec gives it, just ask participants the Jacotot questions: What did you see? What do you think of it? What can you make of it? There is a lot to see, so taking time with the first question (always a good idea) is especially important. I think it would pair well with Broken Squares, the Marshmallow game coming first.

More games that could be adapted for use in education for democratic organizing

I found this site while looking for a good write-up of the Marshmallow Challenge. I haven't had time to go through the games yet, but will. Seems like some of them could be useful -- like SWOT, which found its way into the Troublemaker's Handbook back in the day.

Another teaching resource

Team Academy Methods

This document lays out the approach used by Team Academy coaches and programs like Mondragon University's LEINN program, as of 2010. What makes it interesting is the way cooperative, team learning combines with the creation of cooperative businesses. The focus is on entrepreneurship; I would love to see a re-make that focused on cooperativism.

Great visual resource

Political posters from the Labadie collection at the University of Michigan.;type=allmedia;view=thumbnail

Instructions by Yoko Ono

A source for ideas -- it would be fun to see which of these can be used/adapted for language learning. The website has selections from Grapefruit and Acorn.

On games, agency, protagonism and more

I find this article very interesting. I think the overlap of online games, artificial intelligence (not discussed in this article), and theories of agency and protagonism is a fascinating area. What can we learn as educators? If we see a class or other learning process as a game, how do we sort out these various factors (e.g. weak interaction?).

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